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D3d 9 error update texture vietcong6/13/2023 Sal_Vager user to explain that previous major updates to Windows 10 would replace any third-party graphics driver with a Microsoft-supplied basic version of said driver. I'm also going to put a new computer build together soon anyway so hopefully that will clear that up but any words of wisdom appreciated! I have an old version of Unity I used to have for KSP dev prior to 1.2.2 do perhaps I have some DLL hell created through that post patch Tuesday. Next thing I'll try is to install Unity 5.2.x and see if that fixes the problem. I deleted Kerbal from the Steam game page, deleted the KSP folder completely, and re-installed from Steam - same issue (emphasis here that this happens with no mods) KSP runs fine in DX11 mode but has some artifacts with some of the mods I want to use my older games that run in DX9 run just fine (eg, Silent Hunter) - only KSP blows up updated to the 381.x Nvidia drivers (no change) forced a re-install of DirectX9C (using the offline installer - the web installer said no updates were necessary) KSP圆4 runs fine when I force D3D11 from the command line. Ever since that update, KSP crashes almost immediately on startup with an invalid exception in D3D9.dll. Patch Tuesday arrived last week (April 11 2017) and along with it the Windows 10 creator edition. I am running KSP64 on Windows 10 and have been forever with no issues.
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